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Creating iOS Apps: Develop and Design, CourseSmart eTextbook, 2nd Edition

By Richard Warren

Published by Peachpit Press

Published Date: Nov 20, 2013


This project-based book offers readers a solid introduction iOS development. Starting with the basic concepts of building iOS apps, the author introduces readers to Objective-C and then launches into making apps. From building a productive app to a 2D game, readers will learn about controllers, custom views, motion sensing, multitasking, Grand Central Dispatch, OpenGL ES, and much more as they create the projects in the book. Rich covers building an app's user interface, including linking View Controllers in the Storyboard to drawing custom views. He next looks at using iCloud storage and Core Data to manage an app's data model and how to synchronize data across multiple devices. Along with exploring Core Animation, Core Motion, Core Location, and Core Image, Rich covers how to prepare apps for Apple's App Store.

Table of Contents

Chapter 1 Hello , iOS
Chapter 2 Our Application’s Architecture
Chapter 3 Developing Views and View Controllers
Chapter 4 Custom Views and Custom Transitions
Chapter 5 Loading and Saving Data
Chapter 6 iCloud Syncing
Chapter 7 Core Data
Chapter 8 Advanced User Interfaces
Chapter 9 The Last Mile

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Creating iOS Apps: Develop and Design, CourseSmart eTextbook, 2nd Edition
Format: Safari Book

$24.99 | ISBN-13: 978-0-13-344084-3