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Designing the User Interface: Strategies for Effective Human-Computer Interaction, 6th Edition

By Ben Shneiderman, Catherine Plaisant, Maxine Cohen, Steven Jacobs, Niklas Elmqvist, Nicholas Diakopoulos

Published by Pearson

Published Date: Apr 20, 2016

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Description

For courses in Human-Computer Interaction

                                                                       

The Sixth Edition of Designing the User Interface provides a comprehensive, authoritative, and up-to-date introduction to the dynamic field of human-computer interaction (HCI) and user experience (UX) design. This classic book has defined and charted the astonishing evolution of user interfaces for three decades. Students and professionals learn practical principles and guidelines needed to develop high quality interface designs that users can understand, predict, and control. The book covers theoretical foundations and design processes such as expert reviews and usability testing.

 

By presenting current research and innovations in human-computer interaction, the authors strive to inspire students, guide designers, and provoke researchers to seek solutions that improve the experiences of novice and expert users, while achieving universal usability. The authors also provide balanced presentations on controversial topics such as augmented and virtual reality, voice and natural language interfaces, and information visualization.

 

Updates include current HCI design methods, new design examples, and totally revamped coverage of social media, search and voice interaction. Major revisions were made to EVERY chapter, changing almost every figure (170 new color figures) and substantially updating the references.

Table of Contents

Part 1. Introduction
1. Usability of Interactive Systems
2. Universal Usability
3. Guidelines, Principles, and Theories

Part 2. Design Processes

4. Design
5. Evaluation and the User Experience
6. Design Case Studies

Part 3. Interaction Styles

7. Direct Manipulation and Immersive Environments
8. Fluid Navigation
9. Expressive Human and Command Languages
10. Devices
11. Communication and Collaboration

Part 4. Design Issues

12. Advancing the User Experience
13. The Timely User Experience
14. Documentation and User Support (a.k.a. Help)
15. Information Search
16. Data Visualization

Afterword. Societal and Individual Impact of User Interfaces