In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to:
- Master modeling techniques to produce professional results in any 3D application
- Use the tools of a professional digital modeler
- Control your models polygon-count as well as polygon-flow
- Create both organic and hard surface models
- Understand a modeler’s role in a production environment
- Gain the knowledge to land a job in the industry as a digital modeler
- Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details)
- And much more!
All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files.
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Go to the very last page of the book and scroll backwards.
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Table of Contents
What Is Digital Modeling?
Chapter Two Understanding a Modeler’s Role
Chapter Three Preparing for Modeling
Chapter Four Fundamentals of a Digital Model
Chapter Five Digital Modeling Methods
Chapter Six Professional Modeling Practices
Chapter Seven Polygonal Modeling
Chapter Eight Subdivision Surface Modeling
Chapter Nine Modeling a Realistic Head
Chapter Ten Modeling a Stylized Character
Chapter Eleven Product Modeling for Print Graphics
Chapter Twelve Digital Sculpting
Chapter Thirteen Game Modeling
Chapter Fourteen 3D Printing of Digital Models
Chapter Fifteen Getting a Job in Digital Modeling