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Table of Contents
(NOTE: Each chapter includes a section stating its objectives and a summary.)
1. Unix Systems Programming: The Big Picture.
2. Users, Files, and the Manual: Who Is First.
3. Directories and File Properties: Looking through ls.
4. Focus on File Systems: Writing pwd.
5. Connection Control: Studying stty.
6. Programming for Humans: Terminal Control and Signals.
7. Event-Driven Programming: Writing a Video Game.
8. Processes and Programs: Studying sh.
9. A Programmable Shell: Shell Variables and the Environment.
10. I/O Redirection and Pipes.
11. Connecting to Processes Near and Far: Servers and Sockets.
12. Connections and Protocols: Writing a Web Server.
13. Programming with Datagrams: A License Server.
14. Threads: Concurrent Functions.
15. IPC Roundup: Can We Talk?
1. Unix Systems Programming: The Big Picture.
2. Users, Files, and the Manual: Who Is First.
3. Directories and File Properties: Looking through ls.
4. Focus on File Systems: Writing pwd.
5. Connection Control: Studying stty.
6. Programming for Humans: Terminal Control and Signals.
7. Event-Driven Programming: Writing a Video Game.
8. Processes and Programs: Studying sh.
9. A Programmable Shell: Shell Variables and the Environment.
10. I/O Redirection and Pipes.
11. Connecting to Processes Near and Far: Servers and Sockets.
12. Connections and Protocols: Writing a Web Server.
13. Programming with Datagrams: A License Server.
14. Threads: Concurrent Functions.
15. IPC Roundup: Can We Talk?