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Squeak: Open Personal Computing and Multimedia

By Mark J. Guzdial, Kimberly M. Rose

ISBN-10: 0-13-028091-7

ISBN-13: 978-0-13-028091-6What's this?

Published by Prentice Hall

Pub. Date: Aug 2, 2001

Format: Paper

Table of Contents

I. SQUEAK FOR THE PROGRAMMER AND MEDIA DEVELOPER.

 1. Squeak for Nonnative Speakers.

 2. An Introduction to Morphic: The Squeak User Interface Framework.

 3. Alice in a Squeak Wonderland.

 4. Networking Squeak.

II. SQUEAK FOR THE SYSTEMS PROGRAMMER.

 5. Back to the Future.

 6. Back to the Future Once More.

 7. A Tour of the Squeak Object Engine.

 8. Porting Squeak.

 9. Extending the Squeak Virtual Machine.

III. SQUEAK FOR THE TOOLKIT PROGRAMMER.

10. MathMorphs: An Environment for Learning and Doing Math.

11. Extending MathMorphs with Function Plotting.

12. Music and Sound Processing in Squeak Using Siren.

13. Streaming Audio.

14. Embracing Change with Squeak: Extreme Programming (XP).

IV. SQUEAK FOR THE FUTURE.

15. Computers and Squeak as Environments for Learning.

16. The Future of Squeak.

Subject Index.

Textbook

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