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Computer Graphics Using Java 2D and 3D

By Hong Zhang, Y. Daniel Liang

ISBN-10: 0-13-035118-0

ISBN-13: 978-0-13-035118-0What's this?

Published by Prentice Hall

Pub. Date: Dec 6, 2006

Format: Paper

Table of Contents



 1. Introduction.


 2. Mathematical Background for Computer Graphics.


 3. 2D Graphics.


 4. Advanced 2D Topics.


 5. Basic 3D Graphics.


 6. Graphics Content.


 7. Geometric Transformation.


 8. Views.


 9. Lighting and Texturing.


10. Behavior and Interaction.


11. Animation.


12. Additional 3D Topics.


Index.

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