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Table of Contents
Foreword, Richard Saul Wurman.
I. INFORMATION ARCHITECTURE: AN INTRODUCTION.
1. Information Architecture: From Craft to Profession.
II. HUMAN INTERACTIONS: THE EVOLUTION OF COMMUNICATION SYSTEMS.
2. Let's Talk About It: The Spoken Word.
3. Put It in Writing: The Written Word.
4. Hot Off the Press: The Printed Word.
5. Wired: The Electrical Telegraph.
6. Just Call Me: The Telephone.
7. Wireless: The Radio.
8. The Tube: Television.
III. HUMAN AND COMPUTER INTERACTIONS: THE EVOLUTION OF COMPUTING SYSTEMS.
9. ENIAC: Computational Solutions for Scientific Problems.
10. ERMA: Computational Solutions for Business Problems.
11. The Alto: Computing Gets Personal.
12. The PC Evolution: From Mainframes to Minis to Micros.
IV. COMPUTER NETWORKS: COMMUNICATION AND COMPUTING SYSTEMS CONVERGE.
13. Internauts: Architects of the Intergalactic Network.
14. ARPAnet: The Birth of the Internet.
15. Email: The First Killer “App.”
16. WWW: The World Wide Web.
V. INFO AILMENTS: UNINTENDED CONSEQUENCES OF THE INFORMATION AGE.
17. Info Glut, Info Trash, Info Hype, and Info Stress.
VI. TOWARD A NEW DISCIPLINE: INFORMATION ARCHITECTURE.
18. IA: The Process.
19. IA: The Practitioner.
20. IA: The Profession.
21. IA: Educating Information Architects.
22. IA: Education Theory, A Design Foundation for Information Architecture, by Keith Belton.
23. Information Architects: Envisioning the Future of IA.
References.
APPENDICES.
A. “As We May Think,”Vannevar Bush.
B. “Software Engineering Code of Ethics and Professional Practice,” IEEE-CS/ACM Joint Task Force on Software Engineering Ethics and Professional Practices.
Index.