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Computer Graphics Using Java 2D and 3D, CourseSmart eTextbook

By Hong Zhang, Y. Daniel Liang

ISBN-10: 0-13-232920-4

ISBN-13: 978-0-13-232920-0What's this?

Published by Prentice Hall

Pub. Date: Dec 7, 2006

Format: On-line Supplement

Description

For junior/senior/graduate level courses in Computer Graphics.

This Java based graphics text introduces advanced graphic features to a student audience mostly trained in the Java language. Its accessible approach and in-depth coverage features the high-level Java 2D and Java 3D APIs—offering an elegant and easy-to-understand presentation of 2D and 3D graphics without compromising the fundamentals of the subject.

Table of Contents



 1. Introduction.


 2. Mathematical Background for Computer Graphics.


 3. 2D Graphics.


 4. Advanced 2D Topics.


 5. Basic 3D Graphics.


 6. Graphics Content.


 7. Geometric Transformation.


 8. Views.


 9. Lighting and Texturing.


10. Behavior and Interaction.


11. Animation.


12. Additional 3D Topics.


Index.

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