Description
Thoroughly revised and updated, this text includes the most current information on the use of technology in the classroom. Included are: social, ethical, legal and human issues including copyright, extensive updated websites in all chapters, early childhood, educationally challenged, emerging technologies, e-portfolios, podcasting, digital storytelling, as well as how to utilize each of these elements to develop and implement a technology-rich curriculum. The book covers all relevant technology topics related to understanding, creating, developing, applying and implementing technology rich experiences for students and teachers. This includes the latest words and acronyms that often cause concern for educators like podcasting, spyware, MUDs, MUVEs, social networking, blogging etc… Suggestions and examples are provided for you to understand these terms and their computer applications.
The accompanying website includes Chapter PowerPoint presentations for instructors as well as extensive student resources, and applications that provide clear and comprehensive information to equip students with the basic tools needed for understanding and integrating technology into education.
Table of Contents
C H A P T E R 1 Getting Started with Technology
C H A P T E R 2 Productivity Tool and Application Software
C H A P T E R 3 Getting to Know the World Wide Web
C H A P T E R 4 Emerging and Assistive Technologies and the Future
C H A P T E R 5 Social, Ethical, Legal, and Human Issues
C H A P T E R 6 Learning and Teaching with Technology
C H A P T E R 7 Planning and Developing Technology-Rich Instruction
C H A P T E R 8 Selecting and Integrating World Wide Web Resources Including Designing Online Instruction
C H A P T E R 9 Technology Integration in the Content Area, Including Early Childhood, Educationally Challenged and Multidisciplinary Units
C H A P T E R 10 Gaming and Virtual Environments
C H A P T E R 11 Mathematical Modeling
C H A P T E R 12 Simulations and Data Analysis
C H A P T E R 13 Organizing and Managing One-One Computing
C H A P T E R 14 Producing and Presenting including Podcasting and Digital Storytelling
C H A P T E R 15 Assessing and Evaluating including e-Portfolios
C H A P T E R 16 Classroom, Administration, Professional Practice and Development